2011/07/21

100,000 Strong


I know this is irrelevant to the normal point of this blog, but this is important to me. On July 18th, Capcom canceled the upcoming Mega Man Legends 3 Project, which was to finally bring about a sequel to the now 10 year old cliffhanger ending of Legends 2. This was one of the sole reasons I wanted a Nintendo 3DS.
It was a unified vision by both Capcom and the fans working together to realize this goal, interacting within a blog/forum environment known as the DevRoom. There, contests would be ran for fans to design enemies, characters, vote on designs from the main staff, etc. The plan was to release a Prototype Version to be playable from this info, and from that would shape the rest of the game.
No such luck. The Proto.Ver. was never launched, and fans are given a notice of cancellation stating "We weren't meeting our goals with the project." These fans that were united to help Capcom are now given the cold shoulder. Those fans aren't remaining quiet.

100,000 Strong for Bringing Back Mega Man Legends 3

This is a group rallying to Capcom, demanding the project's reinitialization. They're roughly 5% at their goal and need your help. All you have to do to take part is Like their facebook page.
This is something I'm passionate about, as I loved the original titles, and this cancellation hit me harder than being fired from a job probably would. I encourage all of you that are against this sort of injustice to help our cause.

Legends Never Die.

2011/07/15

Review Backlog



Well, I finally got my review of the D-Arts X out of the way, and finished my long-ago started HGUC Kshatriya review done. Now, free time isn't hitting too often thanks to work and real life stuff. So, while I'm waiting on things to slow down and figure out what I'm going to review next, I figure I'll take this moment to ask you:

What do you want me to review?

2011/07/11

HGUC 1/144 Kshatriya Review


The NZ-666 Kshatriya. Neo Zeon's sleeved beast. When I first saw this thing in images, I thought it was just bulky and messy. Then I saw the first episode of Mobile Suit Gundam UC...
Nothing prepared me for how awesome of an impression this mammoth MS would make on me. It's huge, mobile, and an overwhelming powerhouse! As of current, this is my favorite Zeon suit - "Neo" or otherwise. Say what you want about Hajime Katoki. But his designs for Gundam UC are easily the most welcome Gundam designs in almost a decade.
After the "Day of the Unicorn", this kit was a must get, and I obtained it during Ohayocon 2011.

2011/07/06

D-Arts Rockman X Review

Image from Happinet Online
History lesson:
As stated in my review for Kotobukiya’s 1/10 scale Rockman kit, I was introduced into the Mega Man game franchise with the first Mega Man X, which I got in 1993 when it came out. I never actually beat it until 14 years later, when I got the Mega Man X Collection on the PlayStation 2. Sigma always mowed over me.
However, Mega Man X4 was what truly hooked me. My first game on the PSOne in 1997 (I played it before I played my Final Fantasy VII), the game’s story depth (for an at-the-time Mega Man game) and graphics blew me away! The anime-like cut scenes alone were enough to hook me.
Flash forward to 2008. Long after Bandai’s Mega Armor Series died off, I managed to get some of the 2003 re-issues at a very reasonable price. I loved these little things. Even with all of their flaws, they represented the little bit of MMX that I loved… And then came 2010.