Though, it's only logical to go with the first appearance's version rather than straight to the one everyone's more familiar with. Some thought this was a stupid move, but I was grateful to see Zero's X1 design get a figure, after being glossed over in the old Mega Armor Series during the mid 90's.
I: Main Body
Following right along with X, Zero's body shares many similarities. However even the smallest differences show Tamashii Nation's attention to detail. Zero's arms, legs and neck are all vaguely extended from X's to give Zero that edge in height, meaning these are to stay in some form of scale.
This figure does have room for some customization painting or detailing, though. The lines along the white of his helmet were done using a grey Gundam Marker panel line pen, and the cheek vents were done in black.
old art. Also note the "Z" insignia on the left shoulder... Well printed, especially on the spherical surface.
The ponytail is attached to the stem via a Y-axis pivot. Meaning no vertical movement, but that's not a huge deal. I've read elsewhere that people have had problems with the stem breaking due to thinness. However, either as a fault to their copy's fragility or my own over-cautiousness, mine has shown no signs of weakening.
Given the size of the plastic hair, it's surprisingly light, and does not weigh down Zero as much as one would expect. And since the stem is attached to the neck rather than the head itself, the hair does not pull back Zero's head to a constant looking-up position. Very well thought out!
Detail on Zero's back.
original designs from the first game.
I filled in the black spots on the foot using a back Gundam Marker panel liner pen.
Proof of the superb balance that this figure has, even with the large block of ponytail provided.
Optional Right Arm and Hands
It's never really been clear how Zero's arm changes to the Z-Buster, given the dramatic design difference, though. O___O
Z-Buster and Shot Effect Part
The silver color of the main buster was a little off-putting, until I cross checked Keiji Inafune's original illustration...
Not sure how I never noticed that before... (Taken from the R20: Rockman & Rockman X Complete Works)
And the buster shot effect is detailed almost exactly like the in-game sprite!
I gave the mouths brown lining, as well as some grey highlights to the teeth to add depth to the mouths.
No qualms about it...
Wait, *Ahem* I mean...
Zero qualms about it.
FINAL RATING: 5 OUT OF 5!